Με δελτίο τύπου ανακοίνωσε η Microsoft σήμερα την εξαγορά της Havok Physics από την Intel. Η Havok έχει δημιουργήσει το Middleware υπεύθυνο για τα Physics αρκετών από τα παιχνίδια που παίζουμε τα τελευταία χρόνια έχοντας ανάγει τον εαυτό της στην κορυφή.
Παρακάτω μπορείτε να δείτε μερικά από τα παιχνίδια που πήραν μια θέση για βραβείο καλύτερου για το 2015 και τα Physics τους παρέχονται από την Havok:
• Star Wars Battlefront – Electronic Arts
• Dark Souls III – BANDAI NAMCO Entertainment
• Fallout 4 – Bethesda Softworks
• Halo 5: Guardians – Microsoft Studios
• Horizon: Zero Dawn – Sony Computer Entertainment
• Just Cause 3 – Square Enix
• Need for Speed – Electronic Arts
• No Man’s Sky – Hello Games
• The Division – Ubisoft
• The Last Guardian – Sony Computer Entertainment
• Tom Clancy’s Rainbow Six Siege – Ubisoft
• Uncharted 4: A Thief’s End – Sony Computer Entertainment
HAVOK PHYSICS™ - Παράδειγμα: The Last of Us
Havok Physics offers the fastest, most robust collision detection and physical simulation technology available, which is why it has become the gold standard within the games industry and has been used by leading game developers in over 400 launched titles and many more in development.
HAVOK DESTRUCTION™ - Παράδειγμα: The Last of Us
Havok Destruction is the cross-platform tool for simulation of rigid body destruction. Destruction gives the game artist total control over the simulation, drastically reducing the production time and cost of creating large numbers of believable destructible game objects. Havok Destruction can create a completely new gameplay experience by giving additional believability to structural mechanics, graphical effects, and game level design.
HAVOK FX™ - Παράδειγμα: Rainbow Six: Siege
Havok FX is a flexible effects solution for high performance particle physics and debris simulation systems.
HAVOK CLOTH™ - Παράδειγμα: Pro Evolution Soccer 2015
Havok Cloth is a platform-optimized runtime and toolset that dramatically increases the believability of game characters and environments. It allows character designers to go beyond simplistic, tight-fitting or hand-animated clothing, and to add believable, physically-based motion to garments like skirts, capes, shirts, trousers, and coats as well as other deformable items like hair, bellies, tails, flags, banners, curtains, and foliage. Havok Cloth is easily customizable and fits into today’s workflow without burdening artists, animators or programmers.
HAVOK AI™ - Παράδειγμα: Halo: Spartan Strike
Havok AI provides developers with an optimized cross-platform SDK to perform navigation mesh generation, adaptive pathfinding and path following for highly dynamic and destructible game environments. Havok AI is a navigation system designed for dynamic environment with physics and animation in mind. In addition to the core set of services such as ultra-fast navigation mesh generation, Havok AI provides a wide set of tools to support a wider range of game genres. Havok AI includes features such as navigation volumes, wall climbing support, streaming support, traversal analysis, dynamic cutting and many useful gameplay oriented features.
HAVOK ANIMATION STUDIO™ - Παράδειγμα: The Last of Us
Havok Animation Studio is a system for authoring complex hi-fidelity character animation. Havok Animation Studio includes an intuitive composition tool for artists and designers, and a run-time SDK for game programmers. Also included is the Havok Animation SDK and toolset, that provides a wide range of optimized runtime animation features such state-of-the-art compression of animation data, pose retargeting, inverse kinematics, and out-of-the-box integration with Havok Physics Together, the composition tool and SDK provide “what you see is what you get” results, accelerating development of cutting edge character performances for leading game titles.
HAVOK VISION ENGINE® - Παράδειγμα: SD Gundam Next Evolution
The Havok Vision Game Engine provides a powerful tool suite and versatile multi-platform runtime technology ideally suited for all types of games. Providing a extensible tool chain and well-designed, modular C++ API, the technology includes a variety of features to help you break through technical barriers, opening up a range of possibilities for game development.
HAVOK SCRIPT™ - Παράδειγμα: Call of Duty: Ghosts
Havok Script is a Lua compatible Virtual Machine designed for console game development. Havok Script is significantly faster than standard Lua and through a combination of internal optimizations and use of the Havok Script profiler, customers typically achieve a 2x speed improvement. Havok Script ships with Havok Script Studio, an integrated environment for Microsoft Visual Studio® and on-target profiler.
HAVOK PROFESSIONAL SERVICES
Havok offers a wide range of onsite professional services for those times when an issue becomes critical, a deadline is approaching quickly, or you simply want to ensure that your Havok integration is optimal.
Πως σας φένεται αυτή η κίνηση της Microsoft; Πιστεύετε ότι θα δημιουργήσει πρόβλημα στους υπόλοιπους του χώρου;